16th January 2019, Dueren, Germany – After an unfortunate accident (WORK-UNRELATED!), Ghoul-B-Gone Ltd. is looking for a temporary assistant to help out our Chief Exterminator Officer Hector Plasm in his ghost-extermination duties. Promotion prospects come regularly, making this anything but a Dead End Job!
What to expect from your new job at Ghoul-B-Gone Ltd.:
- Nothing to lose
- Fearless in regards to potential ghost encounters
- Expect very flexible working hours
- Reckless in terms of toxic and sticky surroundings
- Fire-resistance is optional, but not a must
- Weapons and house cleaning expertise recommended
- Opportunity to earn big money! (For your boss.)
- Must be familiar with modern gaming hardware such as PC, Nintendo SwitchTM, PlayStation®4 or Xbox One
- Be the best at putting pests to rest!
If you wanna join, please submit your application here to our WISHLIST!
Dead End Job sends you into a madcap, 90’s Ren & Stimpy-esque world to bust up ghosts. It’s a rougelike twin-stick shooter with included buddy co-op that straps a vacuum pack to your back and puts a plasma blaster in your hand. For you, it’s just another day in the office.
Soon to be published by Headup for PC, Nintendo SwitchTM, PlayStation®4 or Xbox One, Dead End Job is developed by Ant Workshop a Scotland-based studio founded by Tony Gowland. Gowland was previously involved at Rockstar Games as lead level designer for Red Dead Redemption, and worked on multiple games in the GTA franchise. Ant Workshop’s team also includes other Rockstar alumni, and focus on developing original IP and interesting games with an off-beat sense of humour.
About Dead End Job
Dead End Job sends you into a madcap, Ren & Stimpy-esque world to bust up ghosts. It’s a procedurally generated, couch co-op, twin-stick shooter that straps a vacuum pack to your back, and puts a plasma blaster in your hand. For you, it’s just another day in the office.
You take on the role of Hector Plasm, a worker at Ghoul-B-Gone – ‘the Number One experts in paranormal pest control’ – as you’re tasked with heading to haunted offices, restaurants, and other everyday buildings before freeing them of unwanted guests. One minute you’re sucking up specters, the next you’re sucking up to your bosses, chasing that promotion.
Have you got what it takes to be the best at putting pests to rest?
Don’t Suck… Well, Actually Do
Exercise that fighting spirit, since every specter you snag and every resident you rescue is added to your client’s bill at the end of the job. Haunted by the ghost of your mentor, quite literally, you must learn the ropes and to save her soul before she’s forced to spend eternity as a spook (voted “Least Preferred Fate” in Ghost Hunter Monthly).
Play alone or bust ghosts with a buddy in drop in / drop out co-op that works seamlessly within the main adventure. Plus you can play to an audience with Twitch and Mixer interactivity that allows viewers to help or hinder your assault on the afterlife.
Do you love 90’s cartoons? Yeah, so do we, and we grew up on their stretchy squishy gross-out laughs. Our love for them spills over into the game like so much ectoplasm. See every nose hair in wacky, vibrant art that brings everyday items to life as screwball spooks to suck up. To top it off, the entire adventure is backed by music from the award-winning Will Morton (Grand Theft Auto series).
Headup is a hybrid games publishing and development company providing players worldwide with the best content in the independent gaming sector. Established in 2009, it is active on all major platforms such as consoles, mobile devices and PC, and was awarded as “Best Publisher” at the German Developers Awards in 2012, 2013 and 2017. With over 70 million customers served on mobile and further several million players on the PC and consoles, Headup is always looking to raise awareness and commercial success for developers thinking outside the box. More information can be found at www.headupgames.com
About Ant Workshop
Ant Workshop is an independent game developer based in Edinburgh, Scotland. Founded by ex-Rockstar Games Lead Designer Tony Gowland in 2015 to focus on developing original IP and interesting games with an off-beat sense of humour. The first major game release from Ant Workshop, Binaries, released on PC, Xbox One and PlayStation 4 in 2016 and was nominated for a BAFTA Scotland ‘Best Game’ award.
Ant Workshop also helps other indies bring their games to Nintendo Switch (most notably, Mike Bithell’s Circular series) and is currently developing its next title, Dead End Job – a cartoon twin-stick shooter for PC & consoles about a Paranormal Pest Control worker. More at www.ant-workshop.com.